Game Development Club: Arena Shooter – Ken Z. (’26)

Last September, I developed Arena Shooter, a top-down shooter game, to test my game developing skills. In Arena Shooter, the player controls a white square shoots or attacks various enemies with an ever growing arsenal of weapons. The waves of enemies grow increasingly difficult, becoming more numerous and stronger. To survive, the player is able to upgrade stats, purchase power ups, and upgrade weapons in … Continue reading Game Development Club: Arena Shooter – Ken Z. (’26)